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Ghosts Of Reach by Martin O'donnell - 170 BPM
170 BPM

Ghosts Of Reach

Martin O'donnell • 36,826 Followers
Album: Halo 2 Volume 1: Original Soundtrack Released: 01 Jan 2004 Genre: video game music

Released by Martin O'donnell, Ghosts Of Reach is a standout song. With a steady 170 BPM, DJs can double-time it to 341 BPM. This track is a perfect example of video game music music. The track runs 3:20 long.

0:00 / 0:30

BPM

170

Beats Per Minute

Key (Camelot)

N/A

C Major

Time Signature

1/4

Time Signature

  • Duration 3:20
  • Energy 39%
  • Danceability 21%
  • Valence 12%
  • Loudness -11.2 dB
  • Rel. Date 1 Jan 2004
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Audio Features

Ghosts Of Reach

Key Information

8B
  • Camelot: N/A
  • Key: C Major
  • Relative Key: A Minor

Best Matches (Harmonic Mixing)

N/A

Compatible Keys

N/A

BPM History

170 BPM

1:45

Section Breakdown

Detailed section analysis not available yet.

Lyrics

Lyrics not available.

FAQ

What is the BPM of Ghosts Of Reach?
The track Ghosts Of Reach has a tempo of 170 BPM.
What is the key of Ghosts Of Reach?
The song is played in N/A.
How long is Ghosts Of Reach?
The duration of the song is 3:20.
What genre is Ghosts Of Reach?
The song Ghosts Of Reach belongs to the video game music genre.

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